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The Depths Trailer

In the collaborative project that I was a part of, I was assigned the task of producing the trailer, block texture, and title card. To accomplish this, I employed the use of Photoshop, a powerful image editing software, to create the texture and title card. Given that our project was centered around the development of a video game prototype with an oceanic theme, we collectively decided to adopt a stone-based visual style for all the elements. As for the trailer, I utilized After Effects, a software that specializes in video editing and transitions, as I found it to be more intuitive and user-friendly.

Trailer

I used Adobe After Effects to make this

Photoshop Assets

I used Adobe Photoshop to make the brick wall texture and the title card.

wall art for the deep dive
Deep Dive header in water
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